Obviously, most of the issues between fathers and sons are because the
sons are now trying to define their own territory. Fortunately, there
are several different kinds of territory.
Physical Territory
This
is the obvious one, but not necessarily the most appropriate.
Eventually, the boy will need his own territory; until then, he is more
than willing to share it with others. The werewolf analogy is rather
appropriate for boys of this age; they tend to be more of the wolf pack
mentality rather than bear. Once a boy starts to get serious about
dating, he'll be more interested in his own territory, so that he can
decorate how he wants and for the obvious privacy. Until then, he'll
prefer to do things as part of a group rather than by himself.
However,
this does mean that he'll be interested in defending his shared
territory. The boy will be more willing to die in order to defend his
family and home; after all, he now feels that he has to prove himself,
and he also has reason to do so: By proving himself a good defender he
will also prove himself ready to be considered a man. Consider the
difference in video games and movies: He is not interested in platform
jumpers and puzzle-solving games, and prefers first-person shooters and
fighting games. He is no longer interested in kid movies, and prefers
horror movies and violent movies. Although it could be argued that it
desensititizes the kid, I think that it's worth pointing out that it's
far better than the old-fashioned way, where the kid saw death meted out
first-hand rather than symbolically. By running as a pack rather than
solo, the boy is better able to defend the territory (strength in
numbers and all that).
There are some obvious issues with
running with a pack; the boy will leave all decisions to the pack's
leader, and the pack leader will make decisions more to solidify his
position and to maintain popularity. This means that, when he runs with
the pack, his effective intelligence drops by half, natural cunning
doubles, and his decisions will be based more on emotion; this explains
why so many boys get in so much trouble at this age. However, this does
mean that the boy is perfectly set up for the role that society has,
until recently, needed the boy to fill: Cannon fodder. I know it sounds
bad, but combine a group that is into guerrilla tactics, is focused only
on proving themselves, and takes orders easily, and you have a group
that any commanding officer would be proud to command.
In
essence, because the boy is unable to have his own territory, he defends
that which may be his. The bad news is that it means that gang
behaviors are inevitable, but if you can find a way to shift those
behaviors a bit you could have a reasonable powerful source for good.
It's just a matter of giving the pack a goal that helps the
neighborhood. It helps to look at the Boy Scouts as the largest gang
ever: Survival skills, divided into packs, and a large number of
solvable goals. Something to consider...
Mental Territory
This
is generally the more applicable territory. The boy needs to define
himself, and he can't exactly carve out a piece of the local landscape;
the obvious alternative is to define himself as important, and the best
way to do that is to carve out a niche for himself. The other reason
that boys run as a pack is that it allows them to specialize in a
particular skillset while at the same time being able to access
different skills. You can develop the leader, the charmer, the brain,
and the muscle, as well as other or more specialized niches, without
really losing access to those skills.
It should be noted that
the more academic types seem to be immune to this, but they tend to
specialize into specific areas of study, with status based on how
esoteric that specialization is. It may not seem logical to an outsider,
or that it seems to be based on making oneself more useless, but keep
in mind that those fields tend to be in a weird situation: They have a
practical application, but it's extremely limited. This is because boys
tend to think in terms of physical skills, and so any skill that doesn't
involve physical expression (lifting thing, making things, breaking
things, or moving things) is basically useless anyway. Thus, going after
the esoteric is just an extension of that; academic skills are useless,
so let's just make it as useless as possible. Suffice to say that
engineering is a great compromise between the physical and mental.
Especially if you can make it engineering of some extinct race that
built pyramids, like the Mayans.
This can provide a bridge as
well as conflict. It can provide between father and son, as the son
wants to learn everything about the skill from his father. This can thus
be a great bonding experience. However, it can be a problem when the
kid moves; he not only needs to find a pack that needs that skill, but
also one that allows him his niche. It's because of this that boys don't
like moving; there is no promise that they will find the right pack.
This
also explains a lot of the rebelliousness, literal-mindedness and
talking back that seems to accompany the teen-age years; the best way to
establish your own niche is by destroying someone else's. If he's gong
to be The Authority on something, then he needs to establish that there
is a need for it, and so he needs to eliminate the current authority on
something. Although the negative connotations are obvious (conflict
always results in damage of some sort), there is an advantage: By
pushing the current authority, norms are questioned and are therefore
justified or changed. Allowing the boy to challenge authority should
therefore be allowed, but limits should be placed on it; as such, that
gives the boy the position of questioner, giving him a niche that is
both valuable and extremely annoying. What boy wouldn't want that role?
[As
a side note, this also explains boys that are extremely conservative:
Not only is it a valuable niche to fill, it's also one that few want.
It's also a form of rebellion in and of itself, but against the idea of
teen-age rebellion instead of grown-up complacency. Every group should
have one, because it keeps the pack grounded and out of the worst
trouble, especially if he's not just the conscience of the group but
respected for that.
Problems with The Pack
Once
the boy has defined his territory, it becomes a second skin, and gives
him the base that he needs to grow from. However, there is the potential
for catastrophe, as he doesn't think for himself when he's part of the
pack. There is a sort of groupmind, where the group does what the group
wants, and may not be what the individual wants to do. In a way, the
boy needs that vacation from decision-making; he's having to make a lot
of decisions that may have tremendous effect later on and he is unable
to even visualize those effects. Even if the kid is a great chess
player, he is most likely unable to realistically conceptualize himself
even a few years in advance, and so he needs a way in order to relax the
decision-making part of his brain while allowing for the learning
process.
Can you think of a better reason for half of the stuff
that teen-age boys do? Streaking, smashing mailboxes, and basically
being jerks have their beginnings in establishing their niche and their
pack. This is also where experimentation with drugs and sex begin, as
well as bad garage bands. As a parent, you need to do one of the hardest
things you will ever do: You need to allow this, as long as it doesn't
start doing irreparable damage. It's like a vaccine: A little rebellion
now, establishing who he is, will help eliminate a lot of soul-searching
and rebellion later on, allowing the kid to concentrate later on
(highly useful during college, for example). I hate saying it, but you
need to let boys be boys; they will be no matter how much you try
otherwise, so you may as well as enjoy the ride. Let them control the
wheel, don't forget that you control the brakes and that gas pedal
should always be up to negotiation.